Current Projects
Fields of Mistria
A fantasy farming / life sim RPG in development in Gamemaker Studio 2, inspired by genre classics Harvest Moon, Stardew Valley, and Rune Factory. Our Bluesky is here.
I am a designer and the lead programmer, managing three other programmers. I do narrative design and most of the gameplay UX design. I also made several systems within the game, such as the Monsters in the Mines, the pathfinding and schedule system, and the furniture system, among others.
OMNIO
Shown at Playcrafting NYC in 2024, OMNIO is a puzzle game about combining blocks. You can play it online here.
Past Projects
- Bit Bots, a game written from scratch in Rust + Vulkan
- Words Are Hard, a puzzle game in Unity
- adam, a command-line interface for compiling GameMaker Studio 2 projects
- coysnc, a single-threaded async Rust executor, suitable for making game-logic co-routines
- tween, a tweening library for Rust
- adam, a command-line interface for compiling GameMaker Studio 2 projects
- Producer for obj_podcast, a gamedev podcast